I really miss the old days of SWG

Arch-Felon

New member
:( And all my old friends ... it just aint the same and no other mmorpg will compare to the community spirt SWG had :( I guess i started getting all sentamental watching the sith code again ... sure ill get over it.
 
<div class='quotetop'>QUOTE(Arch-Felon- @ Mar 2 2006, 11:18 AM) [snapback]52742[/snapback][/center]
:( And all my old friends ... it just aint the same and no other mmorpg will compare to the community spirt SWG had :( I guess i started getting all sentamental watching the sith code again ... sure ill get over it.
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no getting over it.... but here is a good place to hang :)
 
Wanderhome is the best bud. We all keep hanging around hoping for the best. Good to hear from you.
 
Best thing about wanderhome, was you knew everyone. I had friends on both sides. "lil, felon, pere, xanle, sammy, skeith, karg, vix, raden and many more". In other mmorpg's this is impossible.
 
I just made a post about this on our old MK boards... that peak time in SWG will never be matched by any other MMO. I have this addiction with trying to find that feeling, I've tried so many times, and its impossible.

Hence, why I've given up, and come back here... waiting on that server :D even the small chance to have that all back is worth it.

The fact that so many people have come back for this reason just further proves how great SWG used to be (and may return to be!) and how great this community still is :D
 
<div class='quotetop'>QUOTE(T'Luassa @ Mar 2 2006, 08:49 AM) [snapback]52761[/snapback][/center]
Best thing about wanderhome, was you knew everyone. I had friends on both sides. "lil, felon, pere, xanle, sammy, skeith, karg, vix, raden and many more". In other mmorpg's this is impossible.
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That's cause of the maturity level on our server as opposed to other games. Complexity of gameplay dictated a higher maturity (notice I didn't say age) requirement to be able to play competently. Higher maturity in players created the social community that was/is Wanderhome. Hard to find again, worse still, hard to expect to ever find it again.
 
<div class='quotetop'>QUOTE(T'Luassa @ Mar 2 2006, 08:49 AM) [snapback]52761[/snapback][/center]
Best thing about wanderhome, was you knew everyone. I had friends on both sides. "lil, felon, pere, xanle, sammy, skeith, karg, vix, raden and many more". In other mmorpg's this is impossible.
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I say this every day. I love both sides. I always will.

:hug: :wub: :sheep:
 
I miss the game sooo much. It was my first MMO and has spoiled me on games forever. The sense of community was so awesome, you just can't get that in other games. I wish the gameplay was like it used to be. I'd be back in a heartbeat, but I hear they've jacked the game up but good this time :(
 
<div class='quotetop'>QUOTE(Ksynia @ Mar 2 2006, 10:41 AM) [snapback]52830[/snapback][/center]
I miss the game sooo much. It was my first MMO and has spoiled me on games forever. The sense of community was so awesome, you just can't get that in other games. I wish the gameplay was like it used to be. I'd be back in a heartbeat, but I hear they've jacked the game up but good this time :(
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The system itself is messed up. they're slowly working on fixing it. Honestly right now it's still in beta. There are a lot of good points about the system. There are a lot of bad ones too. I feel like they scraped their first idea and are working on a second. They have a basic structure set up (which is based on the old one), and are working on making it better. They're realizing a good chunk of their mistakes, and fixing a lot of them.

Still would have been done a lot better if they started with the old system, and made changes instead of starting almost at square one.

I'd wait about 6 months. If it's still around, talk to people about it. then maybe give it a try.

Unless you are like me, and have fun playing around in beta knowing it's beta, it's not worth it. Also it's really hard for vets to understand it's a different game. So many people come in expecting the old system, and it's a shock when it's not.

Then there's the boredom of life after CL 90. People aren't used to working at having something to do. We aren't used to making our own diverse events in order to constantly keep busy. I'm not sure we should have to, but we do right now.

This in redneck form:

http://rinkworks.com/dialect/dialectp.cgi?...howtopic%3D3169
 
<div class='quotetop'>QUOTE(Arch-Felon- @ Mar 2 2006, 08:18 PM) [snapback]52742[/snapback][/center]
:( And all my old friends ... it just aint the same and no other mmorpg will compare to the community spirt SWG had :( I guess i started getting all sentamental watching the sith code again ... sure ill get over it.
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wazzzzup Arch
 
I think about our old game everyday. :( And I keep looking for an appropriate substitute but nothing compares. The ability to make your own characters and do what you want without being sucked into a story is the coolest. SWG felt like a sandbox if you weren't involved with things. Hell the funnest times I had in swg were just setting goals for myself. I miss the game so much. :(
 
<div class='quotetop'>QUOTE(Arch-Felon- @ Mar 2 2006, 08:18 PM) [snapback]52742[/snapback][/center]
:( And all my old friends ... it just aint the same and no other mmorpg will compare to the community spirt SWG had :( I guess i started getting all sentamental watching the sith code again ... sure ill get over it.
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Whats up Aussie? Dude there is nothing that will compare to the high point of SWG.

And Tiv, thats the problem with this system they have in place now. Once you get to level 90, then what? Its going to attract a large number of people possible by the Star Wars name but after they achieve 90, I doubt many will hang around for an extended period of time.

Pre CU there were so many different mobs and creatures to kill and in the hope you'd actually get an exceptional or legendary weapon was always there. I could log on Pre CU and send a tell and be krayt hunting within minutes, same with elders or the vette for that matter. DWB was hard and a lot of fun, now you can walk around in it with no fear of even being touched.

The Geo Cave actually had a point, Acklay was a fun fight, not all that hard but the drops were good. Acklay bones, poison enhancements, RIS schemes... now what is there? The OR saber hilt and the master cloak, thats just about all I hear. Don't get me wrong I plan on coming back for a month or so to get to lvl 90 and get my OR saber. But I don't think I'd be able to play for an extended period of time. The combat really isn't all that fun to me, its point and click.

You have no complexity to combat. I use to love queuing up attacks and clearing them to heal or stand as fast as I could to keep myself alive. Now there isn't even a kd move. Its stand and run around while people try to find you with their cursor more often than they can find you. We use to have kneel, prone, stand, kd and the states dizzy, stun, blind, bleed, poison, disease... now they have snared and rooted with poison and disease which are a joke.

For everyone that loves the NGE I'm sorry guys but its nothing of what the game was set out to be. You say its a different game, its a different combat system, the game is still the same. The only thing its missing is its loyal customers, who SOE stabbed in the back to make it more "iconic." Tony said something to me tonight and I kinda laughed then thought to myself "man thats sad", he told me he had 64 people on his buddy list and I was the only person online. I can still remember the days when I had over 100 people on my buddy list and I'd log on and easily 30-40 of them were online if not more. I've got 36 people on my list as of right now, the most I've had on at a single time is 4.

I've finished my legacy quests, they were by far the most repetative thing I've done since the Pre CU jedi grind of lairs after lairs after lairs. They set out to make it a more interesting and fun game to play. Its the same damn thing over and over and over. Go here, kill this, go here kill this, go talk to him, kill this, come back go kill this, rinse repeat. I've gotten to lvl 36 as of right now in 2 days worth of playing. Noah was gracious enough to let me borrow his acct to get back in the swing of things til I get Hammie back up and running. He doesn't have Kashyyyk or Mustafar. So what right? Wrong, I have nothing to kill, if I go to Dantooine everything is level 50+ and I die instantly, Dath is no different. So stay on Corellia and fight since its the last of the legacy quests and the mobs are the highest level. Highest lvl mob around is lvl 32, which isn't too bad, they give about 120 xp a kill. My next level is 83k away. Don't get me wrong its doable, but I'll be damned if I have to walk around and kill 800 of those lil bastards to gain a level and then turn around and do it 1000 more times.

Its cut and dry, you do your legacy, then head to the expansions you basically have to buy to continue the game and once you reach level 90 and get the little bit of loot you want then you can either PvP or log off. The game is a sad former shadow of itself and its depressing to see how a game that was so good has fallen so far.
 
It was good to see you in-game tonight hammie. What you saw me doing was basically the same thing you were..which was being bored out of my mind. There was a AFK dancer in cnet outside the starport and Darth Vader was there. Guess what...nobody else was lol. Place is like a ghost town. Let me know if you need some money for lil' hammie and I'll hook you up with some ok.
 
<div class='quotetop'>QUOTE(Ultimo @ Mar 3 2006, 05:24 PM) [snapback]53107[/snapback][/center]
It was good to see you in-game tonight hammie. What you saw me doing was basically the same thing you were..which was being bored out of my mind. There was a AFK dancer in cnet outside the starport and Darth Vader was there. Guess what...nobody else was lol. Place is like a ghost town. Let me know if you need some money for lil' hammie and I'll hook you up with some ok.
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The most entertaining part of my night tonight was trying to sell Vader as a trick to people for money. Golathe was there, he saw me doing it :P
 
<div class='quotetop'>QUOTE(Arch-Felon- @ Mar 2 2006, 05:18 AM) [snapback]52742[/snapback][/center]
I guess i started getting all sentamental watching the sith code again.
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Lol, you know what sucks about The Sith Code? You know how they say everyone gets their 15 minutes of fame? What if that's my 15 minutes? That would suck ass! Hehe.

I keep getting e-mails about it still, to the tune of about 5 e-mails a week (usually asking how I did it). I just watched it again as well, for the first time in a couple months, so that I could answer someone's question. I absolutely hate that I can't go back into the game and make the sequel/finale and have a nice ending for it.

But it does no good to dwell on the past, nor that which we cannot change. Perhaps one day we will get to experience something just as good or hopefully better. Until then, I look back on it and appreciate the fun that I did have and the people I met.
 
I don't buy that 15 minutes of fame thing.... there is plenty to go around, I guess it really depends on your def. of 'fame' :P ( me being tongue in cheek.... being famous was never my goal...being infamous..now that's another story...)


I miss the game too, as it was as I knew to play. Everything I liked and played is gone. Even if I did go back I would have to reinvent the reasons why I play and I don't see the point. Reek's right when he says, dwelling on the past is not good and cherishing what we all had and did is.
I must admit I get a hell of a lot more writing and art work done now that I am not trying to tame 50 babies a day :P or visiting the blue dude on Naboo just because he's there and I can, or practicing my dance / TKA on what ever happens to be handy.... ( "yeah I am up for smacking something just point the way")...surprise visits by Vader....

but you know what I miss the most ( aside from the people) is being able to wander the Dune Sea, sit on the buff outside of bestine and watch the suns set. I miss being able to go to all the planets and just be there, in that space which is real yet not real. I had houses with stuff but none of it exists excepts as 1s and 0s.... but it was real and I miss it.

I loath how I as a customer got buggered about and that is what keeps me from going back, yeah I know business is business but some where along the line it stopped being 'just a game' and it became something else, something personal and SOE / LA failed to recognize that.

I've said it a 100000000 times, I am glad we have this place to hang out. We might not all agree with each other, we might not all like one another but at least we get to hangout together and disagree in a place that's ours.

we tell our tales, create our worlds and stepinto a space that doesn't actualyl exist in any sort of concrete reality... ( how very Gibson) but we make it real.

the mind makes it real.

and we miss it when it's gone.
 
Hammie. I'm not saying it's the same place, or game, or style or anything. The ONLY thing that is the same is the areas, and some of the people. And even the people have changed.

PvP is a different ball-game. No, you can't queue up attacks anymore. But you need to know how to pull out your enemy. You need to know that you're going to have to run and heal and come back at a specific point in time. You have to use tactics that are similar to a RTS. In a RTS your heroes only usually have 1 or two special attacks. Yet we still play them because they require you to think about where you are going to place your soldiers, how many you will have. How you can draw out specific people. It's no more 1 on 1. That is sad because that was an amazing part of the fun. Now it's much more 10 on 10 or 5 on 5. Or 30 on 4.

PvE is different. And people are getting tired of the HK and SK runs (I know I am.) They are looking for differnet things. I'm doing the loot kits right now. After that, maybe I'll work on space for once. In the end, yes I will run out of things to do. So (and I don't agree I should HAVE to do this) I work on events. I'm working on helping to create a RP society for those who want to.

I work to have at least one event every month or so with RGU. I want to help improve fighting between rebs and imps to make it more fun for both sides.

Player events are the way to keep interest in the game. But you need to interact with people to have that happen.

I'm not saying it's an amazing game still. It's not. It drives me nuts because I loved the CU. I mean I really loved it. I loved Pre-CU. I loved being that naive player who didn't know anything about the world I lived in. But that's no longer the case.

I'm a person who adapts to the situation she's given. I don't have a better MMO to play. I've played 90% of them out there. I want to keep playing an MMO because of the interaction, and the way it enriches my real life. So I stick with SWG. I work with it to make it into my own game.

I heard someone talk about how SWG used to be a sandbox. It for the most part still is - but you have to make it that way - especially once you are CL 90. Master crafters at least can keep crafting and work at being the best out there.

Combat chars need to work their own niche. SOE should be doing this for us. I don't have anywhere else to go, so I'm dealing with it the best I can by doing what they should be doing for myself and hopefully for some of the server.
 
<div class='quotetop'>QUOTE(Tiveria @ Mar 4 2006, 12:45 AM) [snapback]53211[/snapback][/center]
Hammie. I'm not saying it's the same place, or game, or style or anything. The ONLY thing that is the same is the areas, and some of the people. And even the people have changed.

PvP is a different ball-game. No, you can't queue up attacks anymore. But you need to know how to pull out your enemy. You need to know that you're going to have to run and heal and come back at a specific point in time. You have to use tactics that are similar to a RTS. In a RTS your heroes only usually have 1 or two special attacks. Yet we still play them because they require you to think about where you are going to place your soldiers, how many you will have. How you can draw out specific people. It's no more 1 on 1. That is sad because that was an amazing part of the fun. Now it's much more 10 on 10 or 5 on 5. Or 30 on 4.

PvE is different. And people are getting tired of the HK and SK runs (I know I am.) They are looking for differnet things. I'm doing the loot kits right now. After that, maybe I'll work on space for once. In the end, yes I will run out of things to do. So (and I don't agree I should HAVE to do this) I work on events. I'm working on helping to create a RP society for those who want to.

I work to have at least one event every month or so with RGU. I want to help improve fighting between rebs and imps to make it more fun for both sides.

Player events are the way to keep interest in the game. But you need to interact with people to have that happen.

I'm not saying it's an amazing game still. It's not. It drives me nuts because I loved the CU. I mean I really loved it. I loved Pre-CU. I loved being that naive player who didn't know anything about the world I lived in. But that's no longer the case.

I'm a person who adapts to the situation she's given. I don't have a better MMO to play. I've played 90% of them out there. I want to keep playing an MMO because of the interaction, and the way it enriches my real life. So I stick with SWG. I work with it to make it into my own game.

I heard someone talk about how SWG used to be a sandbox. It for the most part still is - but you have to make it that way - especially once you are CL 90. Master crafters at least can keep crafting and work at being the best out there.

Combat chars need to work their own niche. SOE should be doing this for us. I don't have anywhere else to go, so I'm dealing with it the best I can by doing what they should be doing for myself and hopefully for some of the server.
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Thats an ironic statement hon, because it was a lot more difficult Pre CU when the heals didn't heal you for 4k at a time. You actually had to keep your force bar while attacking and healing. Had to kill the other person before it ran out or you were doomed. The fact of the mattter is, you only have 1-2 specials, and thats the problem. Its complexity was shot to shit when they put in the system. When you first picked up the game were you interested in it because you wanted to play a Star Wars game or was it the appeal of making your own character do whatever you wanted them to do?

Personally when I picked up the game it initially drew me in because its Star Wars, but most of the time thats not enough. I started looking at the reviews before it came out live and it drew me in, 32 professions, mix and match to what I want. I literally could do hundreds of combinations of templates if I wanted to. Travel 9 different planets and PvP. Now we have a fourth of that, and no mix and match. Its basically you do this profession and you like it or you delete him and try another one. The game is no longer Unique, thats why its population is gone.

Why do you think WoW has over 5 million subscribers? Is it because the game is that good. I doubt it, I've played it, its ok, but nothing to praise. Their developers and staff actually LISTEN to the community and fix what needs to be fixed and add what is wanted. They don't kill a game thats been around for 2 years because they won't listen to their community of people, who pay their fucking salary. Its poor management and idiotic to do so. Fact of the matter is, they messed up the game, they know it. Smedley openly admitted if he had the choice he wouldn't have done the drastic changes like they did. He admits its a beta that needs a lot of work. Why not come out with a second game if you know that the game has made that many people mad? Put out a second installment of the Pre CU style of play. They won't because that would be admitting that they were wrong and that will never happen because they are too stubborn to admit it.

SOE killed the game, you can speak up for the NGE as you wish. You say its not the same, and I disagree. Its the same game, just changed for the worse. It still has everything I had when I was playing Pre CU with an addition to the worst combat system I've seen in a game in a long time.
 
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