Well the boys over at penny-arcade.com got to play the demo early..apparently (lucky bastards) and they seem to have some good things to say:
"You can slice the experience down in a number of ways, and that assertion holds: the ritual, the reverence, and the recognition are all there. I like Star Wars, or perhaps I like the idea of Star Wars, or maybe I like the Star Wars that my mind populates the margins of the movies with. But watching Gabe play through this demo - and I am not fucking kidding you -
five times, in rapid succession, the gulf between our predilections yawned.
It's crucial that we establish the parameters of this statement: I'm referring very specifically to the
demo, and not some full retail product of which I have no knowledge. What I'm saying is that they have offered up a molecule of some very large ideas, and if this structure scales, genuine enthusiasm for the title is the natural and correct response. It respects enthusiasts by delivering something that takes Star Wars as seriously as they do. If there are any Gungans in this game, I assume they're only there to be cut in half.
It's a brawler where you can levitate a person, throw a lightsaber into them, push them away with the force and have your returning energy sword kill two other guys. The demo hints at weapon customization, but this element isn't exposed. The force powers turn every room into a playground, finding out what comes off, what breaks, and (thanks to their sometimes freakily believable materials system) what warps or
bends. Lore fans (such as myself) will enjoy the groundwork being laid in. Everyone else will enjoy being
incredibly mean to people who might not entirely deserve it."
Well i'm sold lol
